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AZUMANGA DAIOU ADVANCE
Video game screenshot for AZUMANGA DAIOU ADVANCE -
AZUMANGA DAIOU ADVANCE
Video game screenshot for AZUMANGA DAIOU ADVANCE -
AZUMANGA DAIOU ADVANCE
Video game screenshot for AZUMANGA DAIOU ADVANCE -
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Azure Dreams
La enorme Torre Monstruo se encuentra cerca del pueblo de Monsbaiya. Está poblada por monstruos viciosos y pocos se atreven a entrar en ella. Pero las terribles bestias de la torre ponen huevos y quien se apodere de uno, podrá domar al monstruo que saldrá de su interior. Dichos seres llamados "familiares", ayudarán a sus domadores en tiempos de peligro. Algunos valientes aventureros se atrevieron a entrar en la torre y tomar los huevos. Uno de ellos se llamaba Guy, el cual fue asesinado en este lugar. Ahora su hijo Koh tiene quince años y se le permite probar suerte en la torre. Tú controlas a Koh y a su grupo de "familiares" en este inusual juego de rol "domador de monstruos". Debes capturar los huevos de la torre, traerlos a casa, criar monstruos y domesticarlos. Durante las batallas, les asignas diferentes comandos. Las diferentes especies tienen diferentes habilidades y necesitan un enfoque diferente. El sistema de batallas es una mezcla de tiempo real y combate por turnos. A diferencia de la mayoría de los juegos de rol para consola, no hay pantallas de batalla especiales.
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Azure Dreams
La enorme Torre Monstruo se encuentra cerca del pueblo de Monsbaiya. Está poblada por monstruos viciosos y pocos se atreven a entrar en ella. Pero las terribles bestias de la torre ponen huevos y quien se apodere de uno, podrá domar al monstruo que saldrá de su interior. Dichos seres llamados "familiares", ayudarán a sus domadores en tiempos de peligro. Algunos valientes aventureros se atrevieron a entrar en la torre y tomar los huevos. Uno de ellos se llamaba Guy, el cual fue asesinado en este lugar. Ahora su hijo Koh tiene quince años y se le permite probar suerte en la torre. Tú controlas a Koh y a su grupo de "familiares" en este inusual juego de rol "domador de monstruos". Debes capturar los huevos de la torre, traerlos a casa, criar monstruos y domesticarlos. Durante las batallas, les asignas diferentes comandos. Las diferentes especies tienen diferentes habilidades y necesitan un enfoque diferente. El sistema de batallas es una mezcla de tiempo real y combate por turnos. A diferencia de la mayoría de los juegos de rol para consola, no hay pantallas de batalla especiales.
Azure Dreams
La enorme Torre Monstruo se encuentra cerca del pueblo de Monsbaiya. Está poblada por monstruos viciosos y pocos se atreven a entrar en ella. Pero las terribles bestias de la torre ponen huevos y quien se apodere de uno, podrá domar al monstruo que saldrá de su interior. Dichos seres llamados "familiares", ayudarán a sus domadores en tiempos de peligro. Algunos valientes aventureros se atrevieron a entrar en la torre y tomar los huevos. Uno de ellos se llamaba Guy, el cual fue asesinado en este lugar. Ahora su hijo Koh tiene quince años y se le permite probar suerte en la torre. Tú controlas a Koh y a su grupo de "familiares" en este inusual juego de rol "domador de monstruos". Debes capturar los huevos de la torre, traerlos a casa, criar monstruos y domesticarlos. Durante las batallas, les asignas diferentes comandos. Las diferentes especies tienen diferentes habilidades y necesitan un enfoque diferente. El sistema de batallas es una mezcla de tiempo real y combate por turnos. A diferencia de la mayoría de los juegos de rol para consola, no hay pantallas de batalla especiales.
Azure Dreams
La enorme Torre Monstruo se encuentra cerca del pueblo de Monsbaiya. Está poblada por monstruos viciosos y pocos se atreven a entrar en ella. Pero las terribles bestias de la torre ponen huevos y quien se apodere de uno, podrá domar al monstruo que saldrá de su interior. Dichos seres llamados "familiares", ayudarán a sus domadores en tiempos de peligro. Algunos valientes aventureros se atrevieron a entrar en la torre y tomar los huevos. Uno de ellos se llamaba Guy, el cual fue asesinado en este lugar. Ahora su hijo Koh tiene quince años y se le permite probar suerte en la torre. Tú controlas a Koh y a su grupo de "familiares" en este inusual juego de rol "domador de monstruos". Debes capturar los huevos de la torre, traerlos a casa, criar monstruos y domesticarlos. Durante las batallas, les asignas diferentes comandos. Las diferentes especies tienen diferentes habilidades y necesitan un enfoque diferente. El sistema de batallas es una mezcla de tiempo real y combate por turnos. A diferencia de la mayoría de los juegos de rol para consola, no hay pantallas de batalla especiales.
AZURE DREAMS
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Video game screenshot for AZURE DREAMS - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower.

You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens.
Azure Dreams
La enorme Torre Monstruo se encuentra cerca del pueblo de Monsbaiya. Está poblada por monstruos viciosos y pocos se atreven a entrar en ella. Pero las terribles bestias de la torre ponen huevos y quien se apodere de uno, podrá domar al monstruo que saldrá de su interior. Dichos seres llamados "familiares", ayudarán a sus domadores en tiempos de peligro. Algunos valientes aventureros se atrevieron a entrar en la torre y tomar los huevos. Uno de ellos se llamaba Guy, el cual fue asesinado en este lugar. Ahora su hijo Koh tiene quince años y se le permite probar suerte en la torre. Tú controlas a Koh y a su grupo de "familiares" en este inusual juego de rol "domador de monstruos". Debes capturar los huevos de la torre, traerlos a casa, criar monstruos y domesticarlos. Durante las batallas, les asignas diferentes comandos. Las diferentes especies tienen diferentes habilidades y necesitan un enfoque diferente. El sistema de batallas es una mezcla de tiempo real y combate por turnos. A diferencia de la mayoría de los juegos de rol para consola, no hay pantallas de batalla especiales.
AZURIAN ATTACK
Azurian Attack is a shoot 'em up arcade game released by Rait Electronics in 1982. The game features similar graphics and sounds to "Galaxian" except your fighter can move in 8 directions. The game was programmed inhouse by Rait Electronics who were based in Christchurch, New Zealand and the game code runs on a modified Galaxian Board.
Video game screenshot for AZURIAN ATTACK - Azurian Attack is a shoot 'em up arcade game released by Rait Electronics in 1982. The game features similar graphics and sounds to "Galaxian" except your fighter can move in 8 directions. The game was programmed inhouse by Rait Electronics who were based in Christchurch, New Zealand and the game code runs on a modified Galaxian Board.

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