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CRUIS'N EXOTICA
The sequel to Cruis'n World both in the arcades and on Nintendo 64, Cruis'n Exotica lets you race against the computer or up to three other opponents in a wide variety of cars and locales. Game mechanics follow "arcade" rules, which include "turbos" to accelerate to (and raise) maximum speed, and any deviation off of the track bumps you right back on it. Cars range from sportcars to more esoteric cars like trucks, minis, and police vehicles. Tracks model real life (Alaska, India, Korea, etc.) and eventually branch out into fantasy worlds (Atlantis, Amazon, Mars).
CRUIS'N EXOTICA
The sequel to Cruis'n World both in the arcades and on Nintendo 64, Cruis'n Exotica lets you race against the computer or up to three other opponents in a wide variety of cars and locales. Game mechanics follow "arcade" rules, which include "turbos" to accelerate to (and raise) maximum speed, and any deviation off of the track bumps you right back on it. Cars range from sportcars to more esoteric cars like trucks, minis, and police vehicles. Tracks model real life (Alaska, India, Korea, etc.) and eventually branch out into fantasy worlds (Atlantis, Amazon, Mars).
CRUIS'N EXOTICA
THE SEQUEL TO CRUIS'N WORLD BOTH IN THE ARCADES AND ON NINTENDO 64, CRUIS'N EXOTICA LETS YOU RACE AGAINST THE COMPUTER OR UP TO THREE OTHER OPPONENTS IN A WIDE VARIETY OF CARS AND LOCALES. GAME MECHANICS FOLLOW "ARCADE" RULES, WHICH INCLUDE "TURBOS" TO ACCELERATE TO (AND RAISE) MAXIMUM SPEED, AND ANY DEVIATION OFF OF THE TRACK BUMPS YOU RIGHT BACK ON IT. CARS RANGE FROM SPORTCARS TO MORE ESOTERIC CARS LIKE TRUCKS, MINIS, AND POLICE VEHICLES. TRACKS MODEL REAL LIFE (ALASKA, INDIA, KOREA, ETC.) AND EVENTUALLY BRANCH OUT INTO FANTASY WORLDS (ATLANTIS, AMAZON, MARS).
CRUIS'N USA
ORIGINALLY AN ARCADE MACHINE, CRUIS'N USA WAS THEN RELEASED FOR THE NINTENDO 64. THE GAME ASKS PLAYERS TO CHOOSE FROM SEVEN VEHICLES TO RACE IN A VARIETY OF COURSES (BASED ON REAL LOCATIONS) THROUGHOUT THE USA. VARIOUS PRE-GAME OPTIONS INCLUDED ARE THE CHOICE OF AUTOMATIC OR MANUAL TRANSMISSION, VARIOUS CONTROLLER CONFIGURATIONS, AS WELL AS BACKGROUND MUSIC SELECTION OPTION. PLAYERS TAKE CONTROL OF THE VEHICLE FROM A THIRD-PERSON PERSPECTIVE, AND WHILE AVOIDING VARIOUS HAZARDS ALONG THE WAY, MUST BEAT THE CLOCK AS WELL AS THE CPU CONTROLLED RIVALS TO GAIN FIRST-PLACE. WITH FOURTEEN COURSES TO ULTIMATELY CHOOSE FROM, CRUIS'N USA TAKES PLAYERS ON A TOUR ACROSS SOME OF THE MOST FAMOUS AND NOTORIOUS ROADS AND HIGHWAYS ACROSS THE CONTINENT. SOME OF THE LOCATIONS INCLUDE: GOLDEN GATE PARK, REDWOOD FOREST, BEVERLY HILLS AND THE GRAND CANYON.
CRUIS'N VELOCITY
Take control of one of ten high powered vehicles and race through 14 tracks based on different places in the world including Las Vegas, Paris and even Mars! Race to win the Cruis'n Cup or a range of different championships, or race against 3 friends in 4 player mode.
CRUIS'N WORLD
PACK YOUR BAGS AND PREPARE FOR A FIRST CLASS TRIP AROUND THE WORLD. YOUR TICKET IS COURTESY OF MIDWAY, WHO HAS TRANSFORMED ITS ARCADE MEGA-HIT CRUIS'N WORLD INTO AN ALL-NEW RACER FOR THE N64. CRUIS'N USA THRILLED RACERS WITH A SCENIC TRIP ACROSS THE HIGHWAYS OF AMERICA, BUT THIS TIME THE ACTION WILL TAKE YOU ALL AROUND THE WORLD. EACH TRACK IS PACKED FULL OF REALISTIC SCENERY AND AUTHENTIC LANDMARKS, SO PLAYING THIS GAME COULD SAVE YOU A LOT OF DOUGH ON TRAVEL EXPENSES. YOU CAN CATCH A GLIMPSE OF THE SPHINX, THE STATUE OF LIBERTY, AND THE MAYAN RUINS WITHOUT LEAVING THE SECURITY OF YOUR LIVING ROOM COUCH. IF YOU'RE LOOKING FOR A REALISTIC RACING SIMULATION WITH REAL WORLD PHYSICS, THEN THIS IS DEFINITELY NOT THE GAME FOR YOU. THE GRAPHICS ARE REALISTIC, BUT THE ACTUAL GAME PLAY IS TWISTED TO THE EXTREME. EVEN THOUGH BLAZING ACROSS THE GREAT WALL OF CHINA MAY BE UNBELIEVABLE, IT CERTAINLY IS FUN. YOU CAN LEAP-FROG OVER A SEMI TRUCK WITH A POLICE CAR, OR PERFORM A BACK FLIP WITH A MILITARY ATV. ADD TO THIS A BONUS RACE THAT TAKES PLACE ON THE MOON, AND YOU HAVE A GOOD IDEA OF MIDWAY'S OVER-THE-TOP EXECUTION OF THE CRUIS'N CONCEPT. MANY OF US WILL NEVER GET THE CHANCE TO VISIT THE EGYPTIAN PYRAMIDS, LET ALONE THE OPPORTUNITY TO DRIVE A SCREAMING AMBULANCE STRAIGHT THROUGH THEM. CRUIS'N WORLD PROVIDES FUN FANTASY RACING ACTION, AND THE BEST THING ABOUT IT IS THAT YOU WON'T HAVE TO WORRY ABOUT YOUR LUGGAGE GETTING LEFT BEHIND IN RUSSIA.
CRUSH ROLLER
Crush Roller é um jogo de labirinto no qual o jogador controla um pincel e deve pintar todo o layout para avançar para a próxima fase. Dois peixes um amarelo, o outro azul claro emergem de aquários separados para perseguir o pincel à volta do tabuleiro, e se um dos peixes conseguir entrar em contacto com o pincel, o jogador perde uma vida.
CRUSHED BASEBALL
Crushed Baseball 2004 will offer completely original fully-interactive ballparks, where a key interactive feature will reward the player with additional “Mojo” abilities if they perform a certain task.  For example, in a stadium with a stained glass window in the centerfield wall, if a player hits a ball that smashes through the window, they will be rewarded with additional “Mojo” abilities.  In the Karate Dojo stadium, decorated in the traditional Japanese style, players can hit the gong to gain more “Mojo” abilities.      The game offers players the ability to set the time of day, weather effects and type of turf they play on.  Players can choose to play a night game in the rain on a dirt surface, a day game in the wind on AstroTurf or real grass and more.  In addition, Crushed Baseball 2004 will be the first baseball game to offer five fully playable female players and 10 original team mascots including a ram, an eagle and a bear.
CRUSHER MAKOCHAN
Crusher Makochan est un projet peu connu de Takumi (ou Takumi Corporation, plus connu pour les jeux de tir comme Giga Wing, Mars Matrix, etc.).Le joueur doit détruire des éléments du décor afin de gagner des médailles. Ces médailles permettent d'acheter des améliorations qui permettent d'avancer dans le jeu.
CRYSTAL CASTLES
Crystal Castles is an inventive variation on the maze-driven collect-the-dots gameplay first seen in Namco's legendary "Pac-Man". The player takes on the role of 'Bentley Bear', who must run around a number of "castles" - each presented in the form of an isometric forced 3D maze - picking up the gemstones that litter its walkways and platforms, before moving onto the next castle. Each level is populated by a variety of enemies, including sentient trees, gem eaters, a swarm of bees and Berthilda the Witch. Some enemy types move around the levels randomly, while others will actively chase Bentley. Gem Eaters will devour any gems they reach before the player. In addition to four-directional walking, Bentley can also jump to avoid pursuing enemies and obstacles. Many levels have platforms that can only be reached via an elevator and some screens also contain hidden secret passages and ramps, as well as 'warps' that move players forward several levels. Jumping over the trees will shrink and temporarily disable them, while wearing Berthilda's red hat grants the player temporary invincibility, allowing them to kill the witch should they manage to catch her. If Bentley Bear touches a Gem Eater while it's in the process of eating a gem, the Gem Eater dies and 500 points are awarded to the player. However, if the Gem Eater is not eating a gem when touched, Bentley Bear dies. Some levels contain a large pot of honey. A swarm of bees appears near the honey approximately every five seconds but collecting the honey pot earns the player 1,000 bonus points and causes the bees to appear less frequently. Other enemies, such as the balls, skeletons and ghosts must be avoided. If Bentley collects all of the gems on a castle, the player receives bonus points. A bonus is also awarded in the event of the player picking up the last gem on the level. Crystal Castles consists of ten different stages broken down into 37 castle mazes (with four castles making up each stage, apart from 10th, which has only one castle).
CRYSTAL GAL
A mahjong game.
CRYSTAL GAL 2
A mahjong game.
CRYSTAL QUEST
In a Star Trek-style future, a serum to be created from three Crystals located in far-off lands is required to save humanity. Only the USS Spectrum and its brave captain (you) can do this. Unfortunately, the ship's warp drive is malfunctioning and will soon be useless, so you must quickly get to the engine room and direct yourself into a distant galaxy using the co-ordinate system. Once there you will encounter aliens and robots, and must visit some of these hostile planets. Kill foes, navigate planets and use switches in the QUILLed adventure using VERB NOUN input.
CRYSTAL QUEST
In a Star Trek-style future, a serum to be created from three Crystals located in far-off lands is required to save humanity. Only the USS Spectrum and its brave captain (you) can do this. Unfortunately, the ship's warp drive is malfunctioning and will soon be useless, so you must quickly get to the engine room and direct yourself into a distant galaxy using the co-ordinate system. Once there you will encounter aliens and robots, and must visit some of these hostile planets. Kill foes, navigate planets and use switches in the QUILLed adventure using VERB NOUN input.
CRYSTAL WARRIORS
The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn. Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master. In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.

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