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Crash Team Racing
La historia del juego gira en torno a un malvado extraterrestre llamado Nitrous Oxide, el cual ha viajado por toda la galaxia pregonándose a sí mismo como el corredor más rápido. Al llegar a la Tierra exige a nuestros personajes que se enfrenten entre sí para hallar a alguien que pueda desafiarlo. Finalmente añade que si un corredor gana, se irá del planeta para siempre, pero que si el gana se apoderará de la Tierra. Así todos se incorporan a una batalla contra Oxide y los clásicos rivales del juego tradicional pueden ser seleccionados.
Crater Raider
The player is a tank trying to rescue hostages on worlds with lots of craters (that the player can descend into). Rescuing all hostages, while avoiding (or destroying) other tanks and UFOs advances the player to the next level.
Crayon Shin-chan : Arashi o Yobu Enji

Crayon Shinchan Orato Asobo
Crayon Shin-chan - Ora To Asobois a fun collection of mini-games including Quiz, Tug of War and many more.
Crazy Ball
During the game, you control a ball on a checkerboard. The goal is to finish the level within the time limit. You can control the ball using the joystick and fire button to jump. Be careful, the number of jumps is limited. Each color of the checkerboard has an effect:
White, gray, orange, dark blue: no effect.
Light blue: makes the ball jump.
Red: slowdown.
Yellow: acceleration.
Green: blocks commands.
Purple: reverses the commands.
Black: hole.
Falling into a hole wastes time. To abandon a game, press ESC, and you return to the menu.
Crazy Balloon
El jugador controla una caja atada a un globo flotante, que se mueve continuamente a la izquierda y a la derecha, dentro de un laberinto lleno de púas. Cualquier contacto con los picos, ya sea con el globo o con la caja, destruye el globo. Con un joystick de cuatro direcciones, el jugador mueve la caja a través del laberinto y hacia la portería, asegurándose de que el globo oscilante evite los picos. El jugador acumula puntos a medida que el área se acerca a la meta (el backtracking no gana puntos). Ciertas áreas del laberinto son de color verde y púrpura, y el jugador ganará más puntos si el globo y la caja pasan a través del área con seguridad. Aunque no hay límite de tiempo, el jugador no puede esperar mucho tiempo; de lo contrario, aparecerá una cara y soplará el globo en los picos. A medida que el jugador completa laberintos, las púas individuales, o incluso todo el laberinto, pueden comenzar a moverse o desplazarse.
Crazy Cars
Crazy Cars, que inicia la serie de juegos de carreras con perspectiva en tercera persona de Titus, abarca la American Cross Country Prestige Cars Race. Recorrerá varias zonas de EE. UU. en varios coches potentes. Inicialmente tienes en tus manos un Porsche 911 Turbo, pero luego puedes actualizarlo a un Lamborghini y luego a un Ferrari. Hay otros coches en la carretera con los que debes evitar el contacto. Los baches y hendiduras en el camino desvían el automóvil de su rumbo, al igual que el contacto con cualquiera de las barreras al costado del camino. Cada carrera debe completarse dentro del límite de tiempo.
Crazy Cars 3
Lamborghini American Challenge (previously released as Crazy Cars III) is a 1993 racing video game developed and published by Titus Interactive for the Super Nintendo, Atari ST, Amiga CD32, Game Boy, PC DOS and Commodore 64.
The game is essentially an upgrade from Titus Interactive's previous entry in the Crazy Cars franchise, Crazy Cars III. It adds a two player mode and a few more options, the game's most notable feature is its Jazz Fusion soundtrack.
Crazy Cars II
Has descubierto pruebas de que un grupo deshonesto de policías está involucrado en un robo de autos. Para evitar que se beneficien de sus dudosas acciones, debes cruzar Estados Unidos lo más rápido posible. Esto se hace un poco más fácil por el hecho de que tu Ferrari F40 turbo puede ponerse a más de 300 Km/h.
Crazy Climber
Crazy Climber is a 2-D, strategy style game. The game is strategic in the fact that you must plan your moves as you climb up the building and anticipate the hazards that await you. You start out the game at the bottom of a building to be scaled. As you climb up the building, you will be assailed by bald people throwing flowerpots, signs with loose electrical wires, very large apes, falling signs, trash and barbells, and a bird that likes to drop bad things on your character. Your goal is to make it to the top of the building and catch the helicopter, which will transport you to the next building to be scaled. Of course, you will be rewarded for quickly making it up the building by getting a bonus (that is as long as you can catch the helicopter). The things one does for publicity.
Crazy Climber 2
Using 2 joysticks, the player climbs up the face of high-rise buildings, avoiding closing windows, falling objects, cranes, birds, laundry, gorillas, etc. Reach the top of the building and catch a ride on a helicopter over to next building.
Crazy Er*bert
The asterisk gives the game away, and a very good version of Q*Bert it is, too. In common with past incarnations of the bouncing creature, 'Er*Bert is a rotund fellow with an unpleasantly large hooter. His only task in life is to bounce around the blocks of various 3D structures, changing their colour as he goes.
Trying to stop him are Boris the gorilla - a smugly jubilant ape - and Coily the snake. For bonus points you can steal Boris's banana, but this is a very dangerous ploy as the hairy beast gets very, very angry. Cascading balls and a black hole appearing at random are other little difficulties 'Er has to overcome.
At the side of the structures are two transporter rings which provide a means of escape back to the starting point and can also be used to lure Coily and Boris to their doom. This game is an excellent Q*Bert clone, with beautiful graphics and good sound.

Crazy Er*bert
The asterisk gives the game away, and a very good version of Q*Bert it is, too. In common with past incarnations of the bouncing creature, 'Er*Bert is a rotund fellow with an unpleasantly large hooter. His only task in life is to bounce around the blocks of various 3D structures, changing their colour as he goes.
Trying to stop him are Boris the gorilla - a smugly jubilant ape - and Coily the snake. For bonus points you can steal Boris's banana, but this is a very dangerous ploy as the hairy beast gets very, very angry. Cascading balls and a black hole appearing at random are other little difficulties 'Er has to overcome.
At the side of the structures are two transporter rings which provide a means of escape back to the starting point and can also be used to lure Coily and Boris to their doom. This game is an excellent Q*Bert clone, with beautiful graphics and good sound.

Crazy Fight
Los jugadores disparan a los enemigos en pantalla mientras intentan no dar a los rehenes a lo largo de 6 fases de acción diferentes. La posición de los personajes aparecen en una cuadrícula fija de 3x2 en la cual cada uno de los 6 posiciones de los personajes es cubierta por un botón de disparo diferente.
Crazy Golf
Nine holes of chaotic top-viewed ricochets and hazards make up this early Crazy Golf game. They can be skipped for a score of 12 if you get stuck. There are no moving hazards, so gameplay is essentially a golf-themed precise positioning puzzle. Furthering this aspect, it does not matter what pace the ball it at when it reaches the hole (it never rebounds out of it) and that rebounds are always at precise 90-degree angles without taking pace out of the ball.
Sixteen shot angles and sixteen shot paces are available. The first hole is simply a row of vertically-placed barriers with only small gaps at each end, but later holes include randomly-placed ball-sized blocks, curved barriers almost enclosing the hole, and square blockades leaving only narrow corridors to play (bounce, more effectively) the ball through. The final hole combines all these for a par-12 challenge.
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