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INTERNATIONAL TRACK & FIELD
With International Track & Field it takes a little bit more to be a champion. Ten grueling decathalon events put your stamina and your will power to the test as you battle it out with athletes from around the world. Heart-pumping gameplay and vibrant graphics truly capture the pageantry of International competition. Be careful not to get too caught up in the global spotlight - or you may find yourself missing from the victory podium!
INTERNATIONAL TRACK & FIELD: SUMMER GAMES
INTERNATIONAL TRACK AND FIELD 2000 FROM KONAMI IS A ONE-TO-FOUR PLAYER GAME (USING THE MULTI TAP) THAT FEATURES 12 DIFFERENT INTERNATIONAL EVENTS, RANGING FROM WEIGHTLIFTING AND BICYCLING TO CANOEING. THE EVENTS TAKE PLACE IN THE USA, RUSSIA, GERMANY, CHINA, CUBA, KOREA, FRANCE, AUSTRALIA, CANADA, GREAT BRITAIN, JAPAN, AND KENYA.
INTREPID
Intrepid © 1983 Nova Games. Intrepid is a game in which the player must use a 4-way joystick to take up control of a secret agent Intrepid whose objective is to enter an embassy, find and retrieve a secret plan, then escape as fast as he can. There are eight items that Spy 001 must find by looking around the rooms these doors lead to which are all worth 300 points when collected: a key (which unlocks the locked door on the fourth floor), a combination (which is needed to open the locked safe), an ID card (which allows Spy 001 to bypass the embassy's security systems without electrocution), a disguise (this allows Spy 001 to bypass the sentry, without getting recognized), an umbrella (which allows Spy 001 to jump off the embassy roof without falling to his death), a wrench (which is to sabotage the elevator, and trap the guards at the bottom of its shaft), a map (which shows the locations of the remaining items) and a pair of running shoes (which allow Spy 001 to move faster). If Spy 001 should fall down the elevator shaft, get caught by the guards, or get recognized by the sentry at the safe, he'll lose a life. If he should jump off the roof before he's opened the safe (but after he's sabotaged the elevator), it is physically impossible for him to reenter the embassy. Should this happen, the bonus timer shall immediately decrease to 0 and cost him a life. Once Spy 001 accomplishes his mission, he'll proceed to his next mission which has more guards.
INUKKO CLUB
INUYASHA : NARAKU NO WANA! MAYOI NO MORI NO SHOUTAIJOU
INVADER
Invader is a vertical scrolling shoot-em-up for the Nintendo Game Boy Advance. There are 8 levels to shoot through each ending with a end-boss. The player can select from 2 different ships each with specific features. Enemies leave coins that can be spent in the Shop, where upgrades such as weapons, extra lives, and credits are available for purchase. Game modes include Arcade, Survival, Boss Attack and 2 player Cooperative via the Link cable.
INVADER'S REVENGE
Invader's Revenge is a simple two-dimensional shooter. You control your fighter to defend your supply against an endless stream of alien invaders. Once you clear out one wave of 6 invaders, another wave comes in to take your fuel. After seven waves of alien invaders, you will then be given the chance to dock with your base to refuel. Of course, you have to navigate the hazards to get to your base. Your objective is simple, prevent the aliens from taking or destroying your fuel supply.
INVINCO
Invinco is another game in spired by "Space Invaders", this one includes some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
INVINCO / HEAD ON 2
Head On 2 is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city. Invinco is a game inspired by "Space Invaders" with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
IPM INVADER
Released in January 1979. Known as the poor mans version of "Space Invaders". It is like "Space Invaders", with identical graphics. It uses a color monitor instead of a black and white monitor with a color overlay. It has the addition of the famous 'coffee break'. What's the 'coffee break'? The 'coffee break' is a unique feature in IPM Invaders whereas after every 3rd wave or pattern of invaders, the 'coffee break' appears. Irem was founded in 1974 as 'IPM Corp.' in Hakusan, Japan. Like most of their contemporaries, the company's initial purpose was to produce and rent out electronic leisure machinery to various sections of the entertainment industry. With the advent of arcade videogaming and the hugely popular "Space Invaders" (1978), Irem opted to move into the development and manufacturing of their own titles. They rapidly released their own 'invader clone', the aptly named IPM Invader. IPM Invader was a crude and shameless copycat of Taito's milestone, but yet the sheer popularity of arcade rooms at the time saw the game do well enough to convince the company that games were a viable business opportunity. In 1979 they changed their corporate name to Irem Corp., an acronym for 'International Rental Electronics Machines'. This would stand until the mid-80s, when it would then be changed to 'Innovations in Recreational Electronic Media'. For their first few years, Irem's output was average at best. If anything it could almost be considered poor: random invader clones and poorly produced action games disappeared amongst the numerous other titles of the day.
IQ-BLOCK
IQ-Block (c) 1993 IGS. - TECHNICAL - Game ID : 0036-5 Main CPU : Z80 (@ 6 Mhz) Sound Chips : YM2413 (@ 3.579545 Mhz) Players : 2 Control : 8-way joystick Buttons : 4 - TRIVIA - Released in October 1993. IGS even misspelled 'INSER COIN' during the d
IRIDION 3D
In this Afterburner-inspired Gameboy Advance launch title, a player pilots the SHN fighter through seven pseudo-3D levels. Returning to Earth from a space mission, the protagonist notices that the Iridion empire has taken over. The SHN fighter can be upgraded with five different types of weapons for varying methods of destruction. This is German developer Shin'en's first English game, however, they have prior experience, having developed sound drivers for both the GBA and GBC.
IRIDION II
This sequel to Iridion 3D is different in gameplay, but twice as much action. Piloting in Kiloblaster Style mechanics from a 3D perspective, you fight through 15 levels of pulse-pounding action that will keep you up all night. Six different weapons with upgrade ability will give you awesome firepower to stop your foes. The storyline goes that a hundred years have passed since the Earth was attacked by the vicious IRIDION forces. Wanting revenge over their lost systems, they attack once more. Earth is too far away to send help, and you're the only one that could stop them.
IRIDION II
This sequel to Iridion 3D is different in gameplay, but twice as much action. Piloting in Kiloblaster Style mechanics from a 3D perspective, you fight through 15 levels of pulse-pounding action that will keep you up all night. Six different weapons with upgrade ability will give you awesome firepower to stop your foes. The storyline goes that a hundred years have passed since the Earth was attacked by the vicious IRIDION forces. Wanting revenge over their lost systems, they attack once more. Earth is too far away to send help, and you're the only one that could stop them.
IRON FORTRESS
A top view multi-directional shooter tank video game. The players, take the control a tank, handled by four military warriors to choose, in a city and must destroy a variety of enemy tanks in each level and guard the base to complete the mission.

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