| Nombre | Nombre largo | ID |
|---|---|---|
| gamecube | gamecube | 6 |
| psx | Playstation | 7 |
| psx | Playstation | 8 |
| psx | Playstation | 9 |
No se encontraron consolas para ese romset.
Los siento
Debes indicar los parámetros "romset", "consola" y "gamelist".
10-YARD FIGHT
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. 10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.

10-YARD FIGHT
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. 10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.

10-Yard Fight
El juego se ve en una perspectiva de arriba hacia abajo y es desplazamiento vertical. El jugador no selecciona jugadas ofensivas o de defensa. En la ofensiva, el jugador simplemente recibe la pelota en el snap y trata de correr con el quarterback, tira la pelota hacia atrás o tira la pelota a un receptor de larga distancia - básicamente la ofensiva opcional. En defensa, el jugador elige a uno de los dos jugadores para controlar, y la computadora manipula a los demás. El balón también puede ser punteado o puede intentarse un gol de campo.
100 - Ice Hockey (USA)

1000 Miglia: Great 1000 Miles Rally
Juego de conducción con 3D simulado en perspectiva caballera. Puedes seleccionar uno de los 10 coches a elegir y dependiendo de ello escogerás el punto de salida de la carrera. El juego puede ser instalado en distintintos sistemas siendo controlado tanto por joystick y botones como por volante de pedales.
1000 MIGLIA: GREAT 1000 MILES RALLY
Great 1000 Miles Rally © 1994 Kaneko. A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.

1000 MIGLIA: GREAT 1000 MILES RALLY
Great 1000 Miles Rally © 1994 Kaneko. A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.

1000 MIGLIA: GREAT 1000 MILES RALLY
Great 1000 Miles Rally © 1994 Kaneko. A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.

1000 Tiny Claws
Únete a una tripulación de piratas del cielo y lucha contra los insectos que vinieron a destruirte después de tomar posesión de cinco islas exóticas en el cielo.
Desata ataques devastadores a través de 50 niveles y compite contra tres jefes épicos.
1080 SNOWBOARDING
YOU'RE TAKING A TAHOE 155 SNOWBOARD DOWN A STEEP, BUMPY INCLINE AT NIGHT AND YOU'RE ABOUT TO TOP OFF AN INDY NOSEBONE WITH A 360 AIR, AND YOU HAVEN'T EVEN LEFT YOUR LIVING ROOM! YOU'RE PLAYING 1080 (TEN EIGHTY) SNOWBOARDING, A GAME SO INTENSE YOU'LL BE BRUSHING THE SNOW OFF YOUR GOGGLES. WITH FIVE DIFFERENT BOARDERS, EIGHT DIFFERENT LAMAR SNOWBOARDS, MORE THAN 25 TRICKS, A HALF-PIPE AND SIX DIFFERENT COURSES, THIS IS AS CLOSE AS YOU'LL GET TO THE REAL THING WITHOUT HOPPING ON THE NEXT SKI LIFT.

1080 SNOWBOARDING
YOU'RE TAKING A TAHOE 155 SNOWBOARD DOWN A STEEP, BUMPY INCLINE AT NIGHT AND YOU'RE ABOUT TO TOP OFF AN INDY NOSEBONE WITH A 360 AIR, AND YOU HAVEN'T EVEN LEFT YOUR LIVING ROOM! YOU'RE PLAYING 1080 (TEN EIGHTY) SNOWBOARDING, A GAME SO INTENSE YOU'LL BE BRUSHING THE SNOW OFF YOUR GOGGLES. WITH FIVE DIFFERENT BOARDERS, EIGHT DIFFERENT LAMAR SNOWBOARDS, MORE THAN 25 TRICKS, A HALF-PIPE AND SIX DIFFERENT COURSES, THIS IS AS CLOSE AS YOU'LL GET TO THE REAL THING WITHOUT HOPPING ON THE NEXT SKI LIFT.

1080 SNOWBOARDING
YOU'RE TAKING A TAHOE 155 SNOWBOARD DOWN A STEEP, BUMPY INCLINE AT NIGHT AND YOU'RE ABOUT TO TOP OFF AN INDY NOSEBONE WITH A 360 AIR, AND YOU HAVEN'T EVEN LEFT YOUR LIVING ROOM! YOU'RE PLAYING 1080 (TEN EIGHTY) SNOWBOARDING, A GAME SO INTENSE YOU'LL BE BRUSHING THE SNOW OFF YOUR GOGGLES. WITH FIVE DIFFERENT BOARDERS, EIGHT DIFFERENT LAMAR SNOWBOARDS, MORE THAN 25 TRICKS, A HALF-PIPE AND SIX DIFFERENT COURSES, THIS IS AS CLOSE AS YOU'LL GET TO THE REAL THING WITHOUT HOPPING ON THE NEXT SKI LIFT.

1080 TenEighty Snowboarding
Estás bajando en una tabla de snowboard Tahoe 155 por una pendiente empinada y accidentada por la noche y estás a punto de completar un Indy Nosebone con Air a 360 ° ¡y ni siquiera has salido de tu sala de estar! Estás jugando a 1080 ° (diez ochenta) snowboard, un juego tan intenso que podrás cepillar la nieve de tus gafas. Con cinco huéspedes diferentes, ocho tablas de snowboard Lamar diferentes, más de 25 trucos, un Half-Pipe y seis campos diferentes, esto es lo más cerca que puedes llegar a la realidad sin saltar en el próximo remonte.

16t
16t is a scrolling platform action game similar to Teddy Boy, in which the player controls a youngster in prison garb named Apple Gaikichi, who must eliminate all the enemies on each stage. Apple's only method of attack is throwing enormous 16 ton weights (thus the title), which can and will crush enemies in a bloody mess. However, these weights will bounce off each other, so the player must be careful to not let Apple get crushed himself. They are also not entirely unlimited, as the player can only hold five at once, and they must be allowed to recharge when Apple runs out. Enemies on each stage will appear from the top of the screen in waves, through a randomly cycling "slots" meter, and once all slots and enemies have been cleared, the player moves on to the next stage.
Página 50 de 2430 (36446 juegos) | « Anterior | Siguiente »


