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MONSTERS, INC.
Monsters, Inc. on the Game Boy Color retells the story of the Pixar film as a side-scrolling platform game. Players control both monstrous stars of the film, Sulley and Mike, across 12 levels.
Some levels dictate which of the two characters is controlled, others leave that choice to the player. Mike and Sulley have different abilities. Sulley can push objects around, climbing on top to reach higher places as well as break through barriers by dashing into them, or hang onto ledges. Mike can double jump and crawl into tight spaces. Both also have different attacks - Mike can throw cans of Blort cola and Sulley can throw toys.
Powerups to be collected are Blort cans, which in addition to being Mike's ammunition function as health - being damaged only means losing a few cans. There are also boxes of Chinese takeout food (collect 10 for an extra life) and teddy bears (instant one up).

MONTE CARLO
Atari's Monte Carlo is a 1-player video game that simulates driving in a grand prix race. Various video-display phrase indicate score, time elapsed ('FUEL'), speed and which track was selected at the beginning of the game (eight different ones ranging from easy to hard). Players drive the grand prix car through the streets, while spectators observe from the side. Bales of hay, cola stands, trees, and bushes also line the roadway. Four computer-controlled cars provide challenge: they pass the player's car at high speed and may cause it to skid or even crash. However, the computer cars are not unfailable and may also skid or crash occasionally. Realistic engine revving, screeching tires and crash sounds accompany game play.

MONTEZUMA'S RETURN!
You are out to find the Aztec treasure in MONTEZUMA'S RETURN. The only skills you have are wits and your jumping ability. You must navigate 150 screens, each of which is constructed of platforms, ladders, poles, and rope. Use the elements of the screen to collect all of the treasure and move on to the next area. However, there are a large number of enemies out to stop you including rolling skulls, spiders, snakes, Aztec guards, scorpions, and spikes. Touch any of these hazards and it's Game Over. Luckily, you can pick up new abilities along the way, like walking through enemies and killing an attacker with one touch. Try to collect all of the Aztec's treasure that you can in MONTEZUMA'S RETURN.

MONTEZUMA'S RETURN!
You are out to find the Aztec treasure in MONTEZUMA'S RETURN. The only skills you have are wits and your jumping ability. You must navigate 150 screens, each of which is constructed of platforms, ladders, poles, and rope. Use the elements of the screen to collect all of the treasure and move on to the next area. However, there are a large number of enemies out to stop you including rolling skulls, spiders, snakes, Aztec guards, scorpions, and spikes. Touch any of these hazards and it's Game Over. Luckily, you can pick up new abilities along the way, like walking through enemies and killing an attacker with one touch. Try to collect all of the Aztec's treasure that you can in MONTEZUMA'S RETURN.

MOOMIN'S TALE
Moomin's Tale is an Action game, developed by Pixel and published by SunSoft, which was released in 2000.

MOOMIN'S TALE
Moomin's Tale is an Action game, developed by Pixel and published by SunSoft, which was released in 2000.

MOON ALIEN PART 2

MOON CRESTA
Moon Cresta is a single screen shoot-em-up with the player controlling an armed ship that moves horizontally along the bottom of the screen and must use their ship to destroy waves of attacking aliens. The player begins the game with a small ship armed with a single laser cannon. Upon successful completion of the first four waves of alien attacks, the player's ship will be able to dock with the next 'stage' of fighter ship, although the docking procedure must be completed within a set time. This larger, two-stage ship has increased fire power (three lasers). After successfully clearing a further two alien waves and surviving a meteor shower, the two-stage ship will be able to dock with the third and final piece, giving the player the largest and most powerful ship, which is now armed with five lasers. Bonus points are awarded depending on how quickly the docking procedures are completed. If the multi-stage ship is hit, the player continues with whatever stages remain. If players achieve a score of 30,000, they are awarded a free game and their score continues to accumulate. Upon completion of the first eight screens, the player's ship will revert back to its small, single-stage incarnation and the game begins again with an increased level of difficulty.

MOON PATROL
Moon Patrol is a horizontally-scrolling shoot-em-up in which the player takes the role of a Luna City police officer assigned to Sector Nine, home of the toughest thugs in the galaxy. The player controls a moon buggy that travels over the moon's surface, trying to avoid or destroy any obstacles in its path, including craters, rocks and mines. UFOs attack the buggy from above by dropping bombs, some UFO bombs will create a new crater when they hit the ground, generating a new obstacle to avoid. The buggy can jump to avoid craters, mines and rocks, it also has both front and vertically-mounted cannons that fire missiles simultaneously. The vertical cannon is to destroy UFOs while the front-cannon can take out obstacles that lie in the buggy's path. Moon Patrol has five different stages spread over 26 check-points, each designated a letter of the English alphabet. The five checkpoints that denote a new stage are E, J, O, T and Z and each new stage sees a change in background graphics as well as an increase in difficulty. One example of this is the introduction of landmines in the third stage (stage 'J'). A status panel is displayed at the top of the screen that gives the player useful information. A progress bar showing the five major checkpoints and the player's current position is displayed at the bottom of the panel. Above the progress bar is an indicator of the current checkpoint, the time spent in the stage and three indicator lights: the top light indicates upcoming enemy aerial attacks, the middle one indicates an upcoming minefield and the bottom one indicates enemies approaching from behind. At the end of each stage bonus points are awarded based on how quickly the stage was completed.

MOON QUASAR
The space patrol aboard, can you survive the last invasion? you will need cross the entire galaxy and destroy the impending alien menace, should avoid losing one of the three modules of the ship and refuel your tank fuel to complete the mission.

MOON SHUTTLE
Moon Shuttle is a game where at first you have to shoot moon rocks to get out, then after that fight some enemies. The cycle repeats after that. The voice sampling in the game doesn't say what the words on the screen say. For example, when it says on the screen 'Never Give Up', the voice is actually saying 'Hang in there!'.

MOONWAR

MOORHEN 3 : THE CHICKEN CHASE!
This really couldn't be any simpler; Moorhen features no complicated gameplay whatsoever. You just shoot things. The real skill though is in knowing just what to shoot and when to shoot it and where some targets reap sizeable rewards others will drain your score in no time at all. One addition to version three is the introduction of protected birds flying around with your intended targets which means that shooting now takes a little more thought than simply blasting into the sky. Other features remain intact and there are still items that need to be avoided such as balloons and various animals on the ground. As usual though you'll need to experiment to find out just what's worth hitting and what's not. One of the best parts of the Moorhen series has been the hidden bonuses and secrets but they've always been well concealed and you're more likely to discover them by accident rather than actually work them out. I won't spoil some of the goodies we've discovered in this version but Moorhuhn 2 featured spiders that could be spun around trees and the first edition had you shaking trees then shooting down ten leaves for a 100 point bonus. Finally the hi-score chart is still there as is the wonderful battery back up so you can prove that you did actually get a score over 50.

MOORHEN 3 : THE CHICKEN CHASE!
Moorhen 3 The Chicken Chase!: est un Jeu de shoot instantané dans lequel il faut abattre le plus de poulets possible et cumuler un maximum de points pour passer au niveau supérieur.

MOORHEN 3 : THE CHICKEN CHASE!
Moorhen 3 The Chicken Chase!: est un Jeu de shoot instantané dans lequel il faut abattre le plus de poulets possible et cumuler un maximum de points pour passer au niveau supérieur.

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