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MOTOCROSS MANIACS 2
Motocross Maniacs 2 is the follow up to the Game Boy title Motocross Maniacs. Much like in the previous iteration of the game, the aim is to ride a dirt-bike through side-scrolling courses filled with loops, jumps, ramps and hills. There are many bonus items to help the player along the way, such as nitro boosts and super suspension. The player has the option to play against a computer player or a friend (via Link Cable), as well as Time Trial or Championship. There is also a level editor and room for three saved custom tracks made by the player.
MOTOCROSS MANIACS ADVANCE
Motocross Maniacs Advance is a side-scrolling racing game with dirt bikes as the main vehicle of choice. There are four modes of play, Race, Time Attack, Action (stunt tracks for points) and Link Battle (which requires four more cartridges and the link cable to use). There are six different riders to choose from, each with their own different attributes and abilities. Players can also pick up power-ups during races such as heat-seeking missiles and land-mines along with the nitro tanks among others.
MOTOCROSS MANIACS ADVANCE
Motocross Maniacs Advance is a side-scrolling racing game with dirt bikes as the main vehicle of choice. There are four modes of play, Race, Time Attack, Action (stunt tracks for points) and Link Battle (which requires four more cartridges and the link cable to use). There are six different riders to choose from, each with their own different attributes and abilities. Players can also pick up power-ups during races such as heat-seeking missiles and land-mines along with the nitro tanks among others.
MOTOGP
The Moto GP curcuit is one of the most popular motorcycle curciuts in the world. Millions of riders dream of riding it for fun and millions more ride it for money. THQ brings all the action of Moto GP home with, well, none other than Moto GP for Game Boy Advance. Moto GP offers four gameplay modes (quick race, tournament, grand prix and time attack) and multiplayer features for up to four players via link cable. Moto GP also showcases some of the hottest bikes from manufacturers such as Suzuki and Le Mans.
MOTOS
The object of the game is to bump your enemies - space bugs - off the solar base using Motos, your ship. When you bump all of them off, you move to the next base or round. If Motos is knocked off the base, you lose one life. The game is over when you lose all your lives. You can collect Power parts and Jump parts lying on the solar base by simply having Motos touch them. The collected parts will be displayed in the lower left corner of the screen and you can use them in the next round. Motos can be outfitted with no more than seven power parts; the more power parts added, the more powerful Motos is. However, Motos can only be outfitted with only one jump part per round. With a jump part, Motos can jump over two squares by moving the joystick in the desired direction and pressing the Jump button. One jump on a square cracks the square and a second jump in the same spot makes a hole in the solar base. You can outfit Motos with these parts in the Power Parts or Jump Parts screen displayed at the beginning of each round. Select the number of parts you want by moving left and right with the joystick, and lock them in place by pressing the Jump button. You can use the selected parts for one round only; they will not be available in subsequent rounds. Linger too long on the playing field and Shooting Stars will begin to fall periodically onto the solar base. The Stars are aimed at Motos, and when they miss they crack a square or break a hole in the solar base (like they do to the base behind the Motos logo in the attract mode's title sequence).
MOUJA
A cross between "Money Puzzle Exchanger" and "Puyo Puyo".
MOUSE ATTACK
Mouse Attack (c) 1996 The Game Room. - STAFF - Designed by : Kyle Hodgets - SOURCES - Game's ROM. Machine's picture.
MOUSE SHOOTER GOGO
MOUSE TRAP
Control a mouse around the maze to collect cheese while avoiding cats. Collecting a bone will turn you into a dog in which you can eat the cats. Collect all the cheese to clear the maze. But beware of the hawk who flies over periodically, the mouse and the dog are vulnerable to it. You can also press certain colored buttons to alter the maze.
MOUSE TRAP HOTEL
In Mouse Trap Hotel the player takes control over the mouse Maxie who wants to visit his girlfriend. Unfortunately she is located in the penthouse of a hotel and Maxie is in the cellar. The goal is to reach said penthouse by solving a number of levels by finding the exit. Those levels are side-scrolling in nature, but there is also some vertical movement involved. Regarding gameplay, there are no specialities: the player jumps over platforms and dodges traps and enemies in order to avoid losing life energy. Getting hit too often results in losing a life. The only way to destroy enemies is to hit them with Maxie's tail and power ups grant either an extra life, a tail upgrade (range) or bonus points.
MOUSE TRAP HOTEL
In Mouse Trap Hotel the player takes control over the mouse Maxie who wants to visit his girlfriend. Unfortunately she is located in the penthouse of a hotel and Maxie is in the cellar. The goal is to reach said penthouse by solving a number of levels by finding the exit. Those levels are side-scrolling in nature, but there is also some vertical movement involved. Regarding gameplay, there are no specialities: the player jumps over platforms and dodges traps and enemies in order to avoid losing life energy. Getting hit too often results in losing a life. The only way to destroy enemies is to hit them with Maxie's tail and power ups grant either an extra life, a tail upgrade (range) or bonus points.
MOUSER
Mouser (c) 1983 UPL. - TECHNICAL - Game ID : UPL-83001 Main CPU : Z80 (@ 4 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : (2x) AY8910 (@ 2 Mhz) Players : 2 Control : 8-way joystick Buttons : 1 - TRIVIA - Mouser was released in February 1983 by UPL. It
MR NUTZ
You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.
MR. CHIN'S GOURMET PARADISE
Mr. Chin is hungry! Help him eat his favorite snack, the delectable peach, by using laser emitting bowls to trap enemies and making them safe to chomp up. As Mr. Chin, you can drop bowls on the ground with the B Button. If you place one bowl on the left and one on the right, a laser will fire between the two bowls, and any enemies will be caught between, transforming into peaches. Mr. Chin can then gobble up the peaches - if he grabs more in a row, their value increases (Mr. Chin's score is measured in calories). When Mr. Chin eats all the enemies on-screen, more quickly take their place. Gobble them all up, and when there are no more enemies in the level, you can progress to the next one. Enemies in the levels can walk on thin line paths, but Mr. Chin will fall through these - he can only walk on bricks. Mr. Chin can also smash the bricks by punching them from underneath - sometimes this will reveal a power up, such as invincibility and the ability to turn all foes into peaches instantly.
MR. CHIN'S GOURMET PARADISE
Mr. Chin is hungry! Help him eat his favorite snack, the delectable peach, by using laser emitting bowls to trap enemies and making them safe to chomp up. As Mr. Chin, you can drop bowls on the ground with the B Button. If you place one bowl on the left and one on the right, a laser will fire between the two bowls, and any enemies will be caught between, transforming into peaches. Mr. Chin can then gobble up the peaches - if he grabs more in a row, their value increases (Mr. Chin's score is measured in calories). When Mr. Chin eats all the enemies on-screen, more quickly take their place. Gobble them all up, and when there are no more enemies in the level, you can progress to the next one. Enemies in the levels can walk on thin line paths, but Mr. Chin will fall through these - he can only walk on bricks. Mr. Chin can also smash the bricks by punching them from underneath - sometimes this will reveal a power up, such as invincibility and the ability to turn all foes into peaches instantly.

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