Lista de juegos

Nombre Nombre largo ID
gamecube gamecube 6
psx Playstation 7
psx Playstation 8
psx Playstation 9

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Indoor Soccer
A two-on-two soccer game.
Indoor Sports
Four Indoor Sports are compiled in this entry to DesignStar's SportTime line of recreations. Ten-Pin Bowling, Air Hockey, Darts and (except on the Commodore 64) Ping Pong are featured. The menus and options screens have the same feel as Clubhouse Sports. Each game has computer opponents at multiple skill levels plus human-versus-human and demo modes, and matches can consist of varying numbers of rounds, with other options depending on the game.
Indora no Hikari (Japan) (T)
Video game screenshot for Indora no Hikari (Japan) (T) -
Indy 500 Twin
Ladies and Gentlemen, Start Your Engines!!
Video game screenshot for Indy 500 Twin - Ladies and Gentlemen, Start Your Engines!!
INDY RACING 2000
INDY RACING 2000 IS AN OFFICIALLY LICENSED PRODUCT OF THAT YEAR'S INDY RACING LEAGUE. AT THIS POINT IT PURELY RACED ON OVAL TRACKS, AND FEATURING INDIANAPOLIS-STYLE RACE CARS - OPEN WHEEL, OPEN COCKPIT. ALL 20 DRIVERS AND THEIR CARS AND TEAMS ARE AUTHENTIC WITH FULLY LICENSED IRL TRACKS INCLUDING NIGHT TIME TRACKS AT TEXAS AND CHARLOTTE. TWO PLAYER MODE IS SUPPORTED AND THERE IS A UNIQUE DRAFT METER TO AID IN MAKING SLING-SHOT MOVES FOR PASSING. TOP DRIVERS ARE REPRESENTED WITH DETAILED REPLICAS OF THEIR CARS. IT IS A RACING SIMULATION RATHER THAN A PURE ACTION GAME, LETTING YOU CHOOSE THE ANGLES OF THE FRONT WING, REAR WING, SET THE TIRE PRESSURE, GEAR RATIOS AND TRANSMISSION TYPE.
Video game screenshot for INDY RACING 2000 - INDY RACING 2000 IS AN OFFICIALLY LICENSED PRODUCT OF THAT YEAR'S INDY RACING LEAGUE. AT THIS POINT IT PURELY RACED ON OVAL TRACKS, AND FEATURING INDIANAPOLIS-STYLE RACE CARS - OPEN WHEEL, OPEN COCKPIT.

ALL 20 DRIVERS AND THEIR CARS AND TEAMS ARE AUTHENTIC WITH FULLY LICENSED IRL TRACKS INCLUDING NIGHT TIME TRACKS AT TEXAS AND CHARLOTTE. TWO PLAYER MODE IS SUPPORTED AND THERE IS A UNIQUE DRAFT METER TO AID IN MAKING SLING-SHOT MOVES FOR PASSING.

TOP DRIVERS ARE REPRESENTED WITH DETAILED REPLICAS OF THEIR CARS. IT IS A RACING SIMULATION RATHER THAN A PURE ACTION GAME, LETTING YOU CHOOSE THE ANGLES OF THE FRONT WING, REAR WING, SET THE TIRE PRESSURE, GEAR RATIOS AND TRANSMISSION TYPE.
Infant School
Infernal Runner
The player's character is locked in an infernal house full of deadly traps. He must escape by collecting all the keys and by opening all the chests that are spread throughout the rooms. He must also find food in order to survive. The game features non-linear gameplay (you can go back and forth in the house while you explore it) along with very visual depictions of the many different ways the player can die.
Inferno
Los jugadores caminan alrededor de un laberinto de 3-cuartos de perspectiva disparando a varios enemigos. Después de disparar a un enemigo, el "alma" del enemigo (una versión oscura de sí mismo) intenta llegar a la parte superior de la pantalla hasta una boca de monstruo que le espera. El jugador debe tocar el alma enemiga antes de que llegue allí o se regenera un enemigo más difícil. La disposición del laberinto del Infierno es algo similar a Crystal Castles, pero sin los grandes cambios en la altura del laberinto. Parece que sólo hay 3 o 4' alturas' del laberinto, a las que el jugador puede llegar por pequeñas escaleras.
INFERNO
Players walk around a 3-quarters perspective maze shooting at various enemies. After shooting an enemy the enemy's 'soul' (a dark version of itself) attempts to make its way to the top of the screen to an awaiting monster mouth. The player must touch the enemy soul before it gets there or a more difficult enemy is regenerated. Inferno's maze layout is somewhat similar to Crystal Castles, but without the wide changes in maze height. There seems to be only 3 or 4 'heights' of the maze, which the player can reach via small stairways.
Video game screenshot for INFERNO - Players walk around a 3-quarters perspective maze shooting at various enemies. After shooting an enemy the enemy's 'soul' (a dark version of itself) attempts to make its way to the top of the screen to an awaiting monster mouth. The player must touch the enemy soul before it gets there or a more difficult enemy is regenerated. Inferno's maze layout is somewhat similar to Crystal Castles, but without the wide changes in maze height. There seems to be only 3 or 4 'heights' of the maze, which the player can reach via small stairways.
Inferno (Meadows)
INFERNO is a one or two player video game simulating every kids dream at one time or another of being a fireman (or a "fireperson" in keeping with the current vernacular). The player(s) control the movement and position of the firefighter on the ladder moving in a vertical direction on the outside left and right edges of the T.V. monitor. The player(s) also control the movement and position of the firetruck moving in a horizontal direction on the extreme bottom edge of the T.V. monitor.
Video game screenshot for Inferno (Meadows) - INFERNO is a one or two player video game simulating every kids dream at one time or another of being a fireman (or a "fireperson" in keeping with the current vernacular).

The player(s) control the movement and position of the firefighter on the ladder moving in a vertical direction on the outside left and right edges of the T.V. monitor. The player(s) also control the movement and position of the firetruck moving in a horizontal direction on the extreme bottom edge of the T.V. monitor.
Infiltrator
El juego que ha sorprendido en U.S.A. El más completo de los programas que has visto, porque reúne acción, estrategia y una increíble simulación de vuelo en un helicóptero dotado de las más avanzadas técnicas. Infiltrator te sorprenderá.
Infiltrator (USA)
Video game screenshot for Infiltrator (USA) -
Infodroid
Infodroid is set on a planet which exclusively deals with administration and focuses on the delivery of information and packages. The player is in charge of a startup company and tries to become a big player within a established competition. All deliveries are executed by droids which travel on five streams (two forward and two backwards) with different speeds; the central being static and allowing to enter a variety of rooms: junctions, dispatch rooms in which new delivery jobs can be taken and old ones concluded, information rooms where the game options can be changed and garages for repair duties. On the way, droids from other companies try to ram the player (hence the need for repairs) which need to be avoided by jumping between the streams. With money earned by delivering packages to the correct destination, new droids can be bought or the old ones upgraded, e.g. better shields or boosts which allow to jump multiple streams at once.
Inindo - Way of the Ninja (USA)
Video game screenshot for Inindo - Way of the Ninja (USA) -
Initial D
Initial D is a manga by Shuichi Shigeno which has been serialized in Kodansha's Young Magazine since 1995. It has been adapted into a long-running anime series by Pastel, Studio Gallop, OB Planning, Frontline, Gainax and A.C.G.T which premiered in Japan on Fuji TV and Animax, and a live action film by Avex and Media Asia. Both the manga and anime series were licensed for distribution in North America by Tokyopop; the Tokyopop version of the manga is out of print as of August 31, 2009. The anime and manga focus on the world of illegal Japanese street racing, where all the action is concentrated in the mountain passes and rarely in cities nor urban areas, and the drift racing style is emphasized in particular. Keiichi Tsuchiya helps with editorial supervision. The story is centered around the Japanese prefecture of Gunma, (mostly Shibukawa where Takumi's home is) more specifically on several mountains in the kanto area and in and their surrounding cities and towns. Although some of the names of the locations the characters race in have been fictionalized, all of the locations in the series are based on actual locations in Japan.

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