| Nombre | Nombre largo | ID |
|---|---|---|
| gamecube | gamecube | 6 |
| psx | Playstation | 7 |
| psx | Playstation | 8 |
| psx | Playstation | 9 |
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AVATAR : THE LEGEND OF AANG
Avatar: The Last Airbender (known as Avatar: The Legend of Aang in Europe) is a video game based on the animated television series of the same name for Game Boy Advance, Microsoft Windows, Nintendo GameCube, Nintendo DS, PlayStation 2, PlayStation Portable, Wii, and Xbox. The game was followed by a sequel, Avatar: The Last Airbender – The Burning Earth, around a year later. The game was a launch title for the Wii in Western territories.
AVATAR : THE LEGEND OF AANG, THE BURNING EARTH
Avatar: The Last Airbender – The Burning Earth (known as Avatar: The Legend of Aang – The Burning Earth in Europe) is a video game for Wii, Nintendo DS, Game Boy Advance, PlayStation 2, and Xbox 360 based on the animated television series Avatar: The Last Airbender. It was one of the last games released for the Game Boy Advance in North America. The game was followed by a sequel, Avatar: The Last Airbender – Into the Inferno, around a year later. The game is infamous for its incredibly easy Xbox 360 1000G Achievement score, which can quickly be unlocked in under five minutes.
AVATAR : THE LEGEND OF AANG, THE BURNING EARTH
Avatar: The Last Airbender – The Burning Earth (known as Avatar: The Legend of Aang – The Burning Earth in Europe) is a video game for Wii, Nintendo DS, Game Boy Advance, PlayStation 2, and Xbox 360 based on the animated television series Avatar: The Last Airbender. It was one of the last games released for the Game Boy Advance in North America. The game was followed by a sequel, Avatar: The Last Airbender – Into the Inferno, around a year later. The game is infamous for its incredibly easy Xbox 360 1000G Achievement score, which can quickly be unlocked in under five minutes.
AVATAR : THE LEGEND OF AANG, THE BURNING EARTH
Avatar: The Last Airbender – The Burning Earth (known as Avatar: The Legend of Aang – The Burning Earth in Europe) is a video game for Wii, Nintendo DS, Game Boy Advance, PlayStation 2, and Xbox 360 based on the animated television series Avatar: The Last Airbender. It was one of the last games released for the Game Boy Advance in North America. The game was followed by a sequel, Avatar: The Last Airbender – Into the Inferno, around a year later. The game is infamous for its incredibly easy Xbox 360 1000G Achievement score, which can quickly be unlocked in under five minutes.
Avengers
Avenger tiene lugar en Paradise City, donde el villano,"Geshita", ha capturado a seis chicas de la ciudad. El objetivo del jugador (como Ryu o Ko) es desterrar "Geshita" de Paradise City de una vez por todas. Durante el juego, el jugador puede recoger powerups como la "Speed Up", el Super Punch, las granadas, Shurikens, Nunchaku y la salud extra.
Avengers In Galactic Storm
Avengers in Galactic Storm es un videojuego de lucha arcade de 1995 desarrollado y publicado por Data East. Este se caracteriza por ser de un jugador en modo historia y multijugador en modo uno versus uno, fue el primer juego moderno de la lucha en presentar personajes comúnmente conocidos por los jugadores, ya sean como "helpers" o "strikers" (ayudantes y luchadores). El juego está basado en los personajes del universo Marvel, sobre todo en Los Vengadores, como también en los Kree. La trama del juego y la lista de personajes jugables se basa en Operation: Galactic Storm.
Avengers in Galactic Storm aprovecha la popularidad de juegos de lucha como Street Fighter II y toma los personajes de Marvel para hacer un título con gráficos similares a los de Killer Instinct.
AVENGERS IN GALACTIC STORM
18 3-D rendered Marvel Comics characters battle in this 1-on-1 fighting game featuring 16 stages. Each character has 4 helper characters that can be brought into play.
AVENGERS IN GALACTIC STORM
18 3-D rendered Marvel Comics characters battle in this 1-on-1 fighting game featuring 16 stages. Each character has 4 helper characters that can be brought into play.
AVENGERS IN GALACTIC STORM
18 3-D rendered Marvel Comics characters battle in this 1-on-1 fighting game featuring 16 stages. Each character has 4 helper characters that can be brought into play.
AVENGING SPIRIT
While walking out with his girlfriend the game's hero is ambushed by unknown enemies who snatch his girlfriend and shoot the hero dead. Now, as a wandering spirit with the ability to possess almost anybody he comes across, the hero is summoned by his girlfriend's father and given a mission to save her from the mysterious crime syndicate that holds her hostage. Only then can the hero rest in peace. The player's character 'inhabits' a body with which to combat the game's enemies. When that body is killed, providing there is a living enemy nearby (other than that of a boss) the player can posses them and continue playing. Each time this is done, it costs the player some of their 'spirit energy'. Should the hero die when there are no enemies close by for the player to possess; the game is over.

AVENGING SPIRIT
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings.

AVENGING SPIRIT
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings.

AVENGING SPIRIT
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings.

AVENGING SPIRIT
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings.

AVENGING SPIRIT
While walking out with his girlfriend the game's hero is ambushed by unknown enemies who snatch his girlfriend and shoot the hero dead. Now, as a wandering spirit with the ability to possess almost anybody he comes across, the hero is summoned by his girlfriend's father and given a mission to save her from the mysterious crime syndicate that holds her hostage. Only then can the hero rest in peace. The player's character 'inhabits' a body with which to combat the game's enemies. When that body is killed, providing there is a living enemy nearby (other than that of a boss) the player can posses them and continue playing. Each time this is done, it costs the player some of their 'spirit energy'. Should the hero die when there are no enemies close by for the player to possess; the game is over.

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