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FIFA International Soccer
The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
FIFA International Soccer
The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
FIFA International Soccer
The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
FIFA International Soccer
The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
FIFA International Soccer '96
FIFA SOCCER 06
EA Sports takes players back to the field with FIFA SOCCER 06 for the Game Boy Advance. Featuring nearly ever soccer team in existence and hundred of players, plus tweaks in game play and several new additions. Gamers will first notice the slight changes in controlling their teams. The passing and dribbling controls have been fine-tuned, allowing gamers to control nearly every aspect of the game. Each player has a strength rating that comes into effect when passing, as does the amount of weight players put behind the kick. A new shooting method, called the Optimized Shot Meter, requires more control and attention, as well. All of these realistic details make gamers feel like they're actually in the game and in control of everything. Manager mode now requires players to keep their club's budgets and handle purchases. Players have to decide how much to spend on staff, recruiting, stadium expenses, and other items. Then gamers have to decide if they want to sign with a sponsor to bring in extra income. All of this adds up to create a game that requires managers to really manage their team. FIFA SOCCER 06 contains all of the modes that made the previous FIFA SOCCER games great, including season, tournament, shoot-out, and verses modes. Soccer fans will enjoy playing against all of today's best soccer clubs throughout the season as they recruit, train, and guide their team to victory in FIFA SOCCER 06.
FIFA SOCCER 07
With FIFA 07 on GBA, discover a more realistic version than the previous ones for a slightly more simulation-oriented game. Find six leagues, 177 clubs, 37 national teams and all licensed players. Play the career mode that allows you to develop a single player throughout his entire sporting life. The joys of football and crampons are yours!
FIFA SOCCER 2003
FIFA Football 2003, known as FIFA Soccer 2003 in North America, is an association football video game produced by Electronic Arts and released by EA Sports. It was released in 2002. FIFA 2003 is the tenth game in the FIFA series and the seventh to be produced in 3D. A number of new features were added to improve upon the previous version. Club Championship Mode was introduced with the feature of playing against 17 of Europe's top clubs in their own stadiums and the fans singing their unique chants and songs. A TV-style broadcast package gives highlights at half-time and full-time, as well as comprehensive analysis. One of the most anticipated new features was EA Sport's "Freestyle Control" which allows the user to flick the ball on and lay it off to team mates. Other additions include greater likenesses of some of the more well-known players such as Thierry Henry and Ronaldinho, as well as realistic player responses. The European cover features Roberto Carlos, Ryan Giggs, and Edgar Davids, representing Brazil, Manchester United and Juventus respectively. In the United States, Landon Donovan appeared in Roberto Carlos' place.
FIFA SOCCER 2004
FIFA Soccer kicks its game up a few notches with new installment, FIFA Soccer 2004. This year's action features more advanced levels of player detail and responsiveness. Play as one of the best players from 16 leagues and 350 teams, from Europe's super leagues to the Americas. Plus, a new Career Mode gives you the chance to take a team from the lower divisions, battle through ranks, sign new players, and turn them into champions. With immersive atmospheres, total realism with the world's premier clubs, and improved gameplay, FIFA Soccer 2004 looks to reach the goals of soccer fans.
FIFA SOCCER 2004
FIFA Soccer kicks its game up a few notches with new installment, FIFA Soccer 2004. This year's action features more advanced levels of player detail and responsiveness. Play as one of the best players from 16 leagues and 350 teams, from Europe's super leagues to the Americas. Plus, a new Career Mode gives you the chance to take a team from the lower divisions, battle through ranks, sign new players, and turn them into champions. With immersive atmospheres, total realism with the world's premier clubs, and improved gameplay, FIFA Soccer 2004 looks to reach the goals of soccer fans.
FIFA SOCCER 2005
Released only a few months after Euro 2004, FIFA 2005 brings several features to the franchise, such as the return of a player creation tool, where a player can be created from scratch from customizing the face (while it's not possible to define the texture like in previous EA Sports games such as NHL 2000, the player can customize the facial features such as shape of the eyes or the cheeks, in a way similar to RPGs such as Neverwinter Nights), accessories and playing abilities. It's also possible to create all kinds of competitions. The Career mode was also extended, allowing now up to 15 seasons, and giving the player the chance to turn the tide of a simulated match anytime. This mode is a "light" managerial mode, where the player not only plays, but also signs new players and increase the clubs abilities in trainers, medical staff and other club staff).
FIFA SOCCER 2005
FIFA Soccer 2005 gives you more control than ever with improved button and control sensitivity and an intuitive Off the Ball Control. Now you can take command of players not in possession of the ball by calling in tackles, jostling for space, and sending your teammates on runs as you control the pitch. With more than 350 official team and league licenses from around the world, an enhanced Career mode, and an improved broadcast, FIFA Soccer 2005 gives you a complete and authentic soccer experience.
FIFA SOCCER 96
"Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept. There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.
FIFA SOCCER 96
FIFA Soccer 96 is a football (soccer) simulation. The game includes eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator. British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. The Virtual Stadium technology has numerous pre-defined camera angles.
FIFA SOCCER 96
FIFA Soccer 96 is a football (soccer) simulation. The game includes eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator. British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. The Virtual Stadium technology has numerous pre-defined camera angles.

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