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FIFA Soccer 2003
FIFA 2003 continues the trend of improving each year's new release by keeping the formula that worked, while also adding new features to make the game more enjoyable.
Some of these new features including a "Freestyle" control, which is activated by the right thumbstick, causing you to do special moves, such as a deke, or kick the ball a fair length forwards to gain some speed.
New and improved "dead ball" control makes corner kicks, free kicks, etc. more controllable and gives you more options. The passing game has been improved as to allow better passing by kicking directly to a teammate, passing to nowhere in particular, or open passing to allow anybody to take it.
FIFA 2003 includes all FIFA clubs, leagues, and players.
FIFA Soccer 2003
FIFA 2003 continues the trend of improving each year's new release by keeping the formula that worked, while also adding new features to make the game more enjoyable.
Some of these new features including a "Freestyle" control, which is activated by the right thumbstick, causing you to do special moves, such as a deke, or kick the ball a fair length forwards to gain some speed.
New and improved "dead ball" control makes corner kicks, free kicks, etc. more controllable and gives you more options. The passing game has been improved as to allow better passing by kicking directly to a teammate, passing to nowhere in particular, or open passing to allow anybody to take it.
FIFA 2003 includes all FIFA clubs, leagues, and players.
FIFA Soccer 2003
FIFA 2003 continues the trend of improving each year's new release by keeping the formula that worked, while also adding new features to make the game more enjoyable.
Some of these new features including a "Freestyle" control, which is activated by the right thumbstick, causing you to do special moves, such as a deke, or kick the ball a fair length forwards to gain some speed.
New and improved "dead ball" control makes corner kicks, free kicks, etc. more controllable and gives you more options. The passing game has been improved as to allow better passing by kicking directly to a teammate, passing to nowhere in particular, or open passing to allow anybody to take it.
FIFA 2003 includes all FIFA clubs, leagues, and players.
FIFA Soccer 2003
FIFA 2003 continues the trend of improving each year's new release by keeping the formula that worked, while also adding new features to make the game more enjoyable.
Some of these new features including a "Freestyle" control, which is activated by the right thumbstick, causing you to do special moves, such as a deke, or kick the ball a fair length forwards to gain some speed.
New and improved "dead ball" control makes corner kicks, free kicks, etc. more controllable and gives you more options. The passing game has been improved as to allow better passing by kicking directly to a teammate, passing to nowhere in particular, or open passing to allow anybody to take it.
FIFA 2003 includes all FIFA clubs, leagues, and players.
FIFA Soccer 95

FIFA Soccer 96

FIFA Soccer 99

FIFA Street 2
Sal a la calle y enfréntate cara a cara con los mejores profesionales de todo el mundo, retando a tus rivales con un increíble despliegue de habilidades futbolísticas. Intimida y deja en ridículo a tus rivales más encarnizados realizando filigranas con sus más de 320 superestrellas profesionales representando a 20 equipos nacionales.
FIFA WORLD CUP: GERMANY 2006
FIFA Soccer 2006 lets you become a soccer player or manage a team to its destiny! Get out on the Pitch as you play a complete, authentic, and intelligent soccer experience. Pull the team together when the game gets rough, and make sure your team chemistry keeps teams in the game.

FIGHTBOX
An interactive fighting game that allows players to design, create, and train their own humanoid warriors, FightBox is essentially a game show utility that allows players to compete in a BBC television show of the same name. It was created exclusively for the British videogame market and is not available anywhere else. FightBox is the tournament for the new millennium. Artificial Warriors pit their strengths against each other in a bid to be the champion of FightBox. Created from the elements, the Warriors' Components are assembled, forged and moulded to create a being that will attempt to win the FightBox contest and the ultimate prize of immortality.

FIGHTER & ATTACKER
Fighter & Attacker is a vertically scrolling shoot'em up game.

FIGHTER DESTINY 2
THE SEQUEL TO FIGHTERS DESTINY (THE TITLE NOW WITHOUT THE S IN 'FIGHTERS') HAS YOU AGAIN TAKING YOUR CREATED FIGHTER UP THE RANKS BY COMPETING IN A NUMBER OF CHALLENGING 1 ON 1 BATTLES.
AS WITH THE FIRST TITLE, THE AIM IS TO HIT A NUMBER OF TARGETS ON THE OPPOSITION'S BODY TO GAIN POINTS, AS WELL AS KNOCKOUTS, RING-OUTS, TIME EXPIRY AND SO FORTH. IN TOTAL THERE ARE OVER 30 MOVES TO BE USED. THE WINNER IS THE ONE WITH THE MOST POINTS AT THE END, WHICH WILL NOT NECESSARILY BE THE ONE WITH THE MOST ENERGY LEFT.

FIGHTER'S HISTORY
Fighter's History is the first attempt of Data East to enter in competition with Capcom and its omnipresent Street Fighter II. Because the many similarities shared by the game with the Capcom masterpiece (like the character select screen, the vs and winner/loser screens, the controls and the design and moves of some characters), Fighter's History was at least simply stamped by most of the players like another SFII clone, and in this way remained ignored and obscured to the mass audience. Although time after, the many beat'em up fans learnt to appreciate this maybe too underestimated fighting game, especially for its combo system, quite simple to execute even for those players not so able with timing and button pressing, and for its fast gameplay: at this purpose most of the contribution was made by the updated version released in 1994, Fighter's History Dynamite (known as Karnov's Revenge in USA and Europe) that made the gameplay more polished. Despite this at least Fighter's History never reached that great success that maybe Data East still tried to achieve. Players choose one of 9 international fighters and battle to be the best in the world. Every character has his ending sequence and his own stage. There are also two not-selectable bosses to challenge for reach the end, and the last one of them is real surprising!

FIGHTERS DESTINY
TAKE A COLLECTION OF FIST-FIGHTERS, WRESTLERS AND MARTIAL ARTS EXPERTS, AND COMBINE THEM INTO ONE TOURNAMENT. BUT INSTEAD OF RELYING ON SIMPLY DEPLETING THE HEALTH BAR, YOU MUST WIN POINTS DEPENDING ON HOW YOU DEFEAT AN OPPONENT (FOR EXAMPLE, RING-OUTS ARE 1 POINT, SPECIAL MOVES 4 POINTS AND COUNTERING A SPECIAL MOVE IS 2 POINTS).
GAME MODES INCLUDE THE STANDARD VS. MODE, SIMPLY DEFEAT EVERYONE YOU SEE. VS. BATTLE ALLOWS YOU TO DEFEAT THE ENEMY, THEN ACQUIRE THEIR MOVES FOR THE NEXT ROUND. THE MASTER CHALLENGE HAS YOU SPINNING A WHEEL TO DETERMINE WHO YOUR FIGHT. SPIN UP A MASTER, AND YOU GET A TOUGH CHALLENGE IN WHICH YOU CAN WIN NEW MOVES. SPIN A JOKER, AND YOU SIMPLY HAVE A CHALLENGE, WITH NOTHING TO GAIN, BUT EVERYTHING TO LOSE.

FIGHTING BASKETBALL
A basketball game.

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