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Hyper Sports
Hyper Sports is a multi-event sports game and is the sequel to 1983's seminal "Track and Field". As with "Track and Field", the game supports up to four players and is controlled by two RUN buttons (renamed GO for this sequel) and one action - or UP - button. Tap GO and player will accelerate, shoot or lift. Push UP and player will jump or shoot. The game offers seven different Olympic-based events, and players must achieve qualification in each event in order to progress to the next. Game is over if you fail to qualify in an event.
Hyper Street Fighter II: The Anniversary Edition
Juego de lucha competitivo de Capcom que se lanzó originalmente para la PlayStation 2 en 2003 en Japón y en 2004 en Norteamérica y Asia. Lanzado para conmemorar el 15º aniversario de la serie Street Fighter, Hyper Street Fighter II es un juego modificado de Super Street Fighter II Turbo en el que los jugadores pueden controlar cualquier versión de los personajes principales de los cinco juegos de Street Fighter II previamente lanzados para las salas de juego. Aunque, originalmente lanzado como un juego de consola doméstica, un puerto de arcade fue lanzado poco después en cantidades limitadas, convirtiéndolo en la sexta y última iteración de arcade.
Hyperbowl
Hyperbowl is a one-on-one futuristic sport viewed from above, with a small amount of the rectangular pitch visible at a time. Each player controls one of the 10 available spaceships, each with their own subtle strengths and weaknesses in terms of speed, inertia and fire direction. A scanner shows the positions of both ships and the ball, so that things don't become disorientating. The aim is to guide the ball either into a 'goal' in the middle of each end (scoring 2 points) or onto the goal-line elsewhere (scoring one point). The ball can be steered either by hitting it with the ship or by shooting at it with your craft's beam (which does not injure or impede the opposition craft in any way). In either case the ball moves in a semi-random direction similar to the one you directed it in, but can rebound off the plus-shaped divots in the wall unexpectedly. The game lasts for 5 minutes, or until a player reaches the winning score of 9. Each of the three skills levels is a 5-tier tournament of increasing difficulty.
Hypsys
Hypsys is a top down, scrolling shooter split into two parts. The first part involves you piloting a hovercraft with one weapon ? a gun turret located to the right of the craft ? while in the second part, you pilot a helicopter.
Hysteria Project
¿Tomarás las decisiones adecuadas para acabar de una pieza? Conviértete en el héroe de esta aventura de acción tomando las decisiones adecuadas en el momento justo. Sigue las pistas a lo largo del siniestro bosque para descubrir el significado del extraño Hysteria Project. Escapa del bosque, esquiva las trampas y mantente un paso por delante del silencioso asesino en tu camino.
Hysteria Project 2
Hysteria Project 2 es un horror-supervivencia en PSP, que tiene lugar inmediatamente después del primer episodio. En un complejo sombrío, intentas escapar de los repetidos asaltos de un asesino loco.
I Kill Zombies
Es hora de mutilar y asesinar en tu camino a la cima de un nuevo y emocionante show de juegos! I Kill Zombies te atrapa dentro de una arena gigante defendiendo a las fuerzas de los no-muertos con uno de los tres personajes. ¿Tienes lo que se necesita para sobrevivir? ¿Quién matara a los zombis?
I MUST RUN!
Você foi condenado por um crime que não pretendia cometer. Sua sentença foi dura apesar das circunstâncias, e agora você apodrece na cadeia. Mas aqueles afetados por suas ações não estão satisfeitos. Agora, eles estão ameaçando matar a pessoa que você ama para se vingar. E se você não escapar e chegar ao tribunal em 24 horas, ela vai embora. Não há outras opções. Você deve correr.
I Must Run!
I Must Run! es un juego de acción disponible en PSP en el que el jugador fugado de la prisión debe escapar de la policía. Su única arma es su carrera y teniendo sólo una vida para terminar el juego, debe saltar a los tejados de un edificio o en un vagón de metro.
I SPY CHALLENGER!
I Spy Challenger! is a Puzzle game, developed by Black Hammer Game and published by Scholastic, Inc., which was released in 2002.
I'M SORRY
Jogo que faz paródia de Kakuei Tanaka, primeiro-ministro japonês na década de 1970 por ser corrupto e ganancioso. Percorrendo labirintos para coletar barras de ouro, uma versão caricata do político precisa saltar sobre ou derrotar com socos inimigos como Michael Jackson, Madonna e Carl Lewis.
I'm Sorry
Rabid-Media rates this game: 4/5This one's just plain rediculous! you are some fat guy in a suit. there is a small screen filled with other suited guys, a rolling barrel, and bars of gold. your job is to get those bars of gold and bring them to the building with the word, "IN" on it. Kinda like flicky, you can bring some over to it, then get the rest seperately, but you will get less points this way. the graphics are nice and vivid (for an 80's sega arcade game.) and the animations are just plain silly, and sometimes disturbing (when you get caught by a suited man, he then is in a black bikini beating you with a whip!) you can combat these perverst by punching them, sometimes repeatedly. you must jump over the barrel to avoid it most of the time. as far as arcade games go, it's definately a fun, challenging product of Japanese insanity! try it!
I, Ball
Terry Ball (terrible, geddit?) has kidnapped Lover Ball, No Ball, Eddy Ball and Glow Ball, and I,Ball must rescue them through 16 stages. The gameplay is shoot 'em up based, with the 16 levels scrolling vertically. They are full of hazards ranging from st
I, Ball II
After rescuing his friends, I, Ball decides to find out more about the history of his race by going down into the mines. The game consists of several of these mines, which occupy a single screen each. You start in one of four mines chosen at random and must collect the key in each mine and reach the exit, while avoiding the floating enemies.
I, ROBOT
I, Robot is a 3-D shoot-em-up in which the player controls the "Unhappy Interface Robot #1984"; a servant robot who has become self-aware and decided to rebel against the all-controlling Big Brother and his ever-watchful 'Evil Eyes'. The game is set over a series of platform-based stages constructed from solid coloured blocks and to complete a stage, players must "eliminate the red zones". This is achieved by moving the robot over all of a stage's red surfaces, changing their colour to blue. The colour scheme - including target colour - changes every 26 levels, however. So while the target colour is red for the first 26 screens, it becomes yellow from Level 27, blue from Level 53 and magenta from Level 79. In order to reach all of the platforms and surfaces, the Interface robot will need to jump. This must be carefully timed, however, as jumping is not allowed under Big Brother's strict regime and his Evil eye - sitting atop a pyramid at the back of the playfield - will open at regular intervals to watch over the interface robot. Should the eye be fully open - indicated by it turning red - when the robot is mid-jump, he will be spotted and destroyed, costing the player a life. Once all of the coloured squares on a stage have been eliminated, the enemy's shield is destroyed and the Interface Robot will need to be guided to a final, previously inaccessible coloured square at the back of the playfield. The Evil Eye is then zapped and destroyed. Some levels feature different background elements that affect gameplay, such as walls that must be shot and destroyed to reach coloured tiles, or indestructible moving columns that intermittently block access to coloured tiles, making timing difficult. There are also enemies to be shot or avoided, including birds, bombs and flying sharks.

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