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MICKEY'S SPEEDWAY USA
The Weasels have kidnapped Mickey Mouse's dog! All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them. Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race! You'll have to speed across the country to catch up with the weasels and rescue Pluto! Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure. Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. The Adventure Mode of the game plays out Grand Prix style. You must complete four races in each world, and at the end of each race, you're given points based on your placing. The player with the most points at the end of the four races wins the trophy for that circuit. There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race. Another mode is Professor Von Drake's 'Driving School'. In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving. The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal). However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well. Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak. As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.
Video game screenshot for MICKEY'S SPEEDWAY USA - The Weasels have kidnapped Mickey Mouse's dog!  All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them.  Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race!  You'll have to speed across the country to catch up with the weasels and rescue Pluto!

Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure.  Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few.

The Adventure Mode of the game plays out Grand Prix style.  You must complete four races in each world, and at the end of each race, you're given points based on your placing.  The player with the most points at the end of the four races wins the trophy for that circuit.  There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick).

There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race.  Another mode is Professor Von Drake's 'Driving School'.  In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving.  The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal).  However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well.

Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak.  As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.
MICKEY'S SPEEDWAY USA
THE WEASELS HAVE KIDNAPPED PLUTO WHILE HE WAS WEARING HIS DIAMOND COLLAR! ALL THAT WAS LEFT OF HIM WAS A RANSOM NOTE SHOWING THE WEASELS DRIVING HIM AWAY IN A VAN. MICKEY ROUNDS UP ALL OF HIS FRIENDS (AND EVEN PETE WANTS TO GET IN ON THE ACTION!), AND PROFESSOR VON DRAKE SOUPS UP THEIR RACE CARS SO THAT THEY CAN CATCH UP WITH THE WEASELS AS THEY GO ON A CROSS-COUNTRY TOUR OF THE UNITED STATES. THE WEASELS HAVE ALSO STOLEN FOUR PARTS OF THE PROFESSOR'S TOP-SECRET RACER, AND HIDDEN THEM IN FOUR OF THE TRACKS. ONCE PLAYERS FIND ALL THESE PIECES, THEY CAN CATCH UP WITH THE WEASELS IN THE FINAL SHOWDOWN. MICKEY'S SPEEDWAY USA IS A KART RACER FROM RARE BASED ON THE DIDDY KONG RACING GAME ENGINE. PLAYERS COMPETE IN CIRCUITS OF FOUR RACES, GRAND PRIX STYLE, AND THE PLAYER WITH THE MOST POINTS AT THE END OF ALL FOUR RACES WINS THE GOLD TROPHY. THERE ARE SIX INITIAL RACERS, BUT ONLY THREE SETS OF STATS SHARED BETWEEN THEM. MINNIE AND DAISY ARE LIGHTWEIGHT AND GOOD FOR BEGINNERS, MICKEY AND DONALD ARE BOTH ALL-AROUND CHARACTERS, WHILE PETE AND GOOFY ARE THE SLOW BUT FAST HEAVYWEIGHTS. THE GAME HAS AN ASSORTMENT OF PICKUPS - THERE'S THE CARBO SPRITZER, A SODA-POWERED TURBO; THE PAINT SPLOTCHER, WHICH LAUNCHES A SLIPPERY BLOB OF PAINT ONTO THE TRACK; THE BASEBALL CHUCKER, WHICH LAUNCHES AN EXPLOSIVE BASEBALL ONTO THE TRACK; AND THE MAGNO FLYER, WHICH SENDS A REMOTE CONTROL PLANE TO SEEK THE NEAREST OPPONENT, TO NAME A FEW. THERE ARE ALSO 'OOMPH TOKENS' SCATTERED ON THE TRACK - THE FIRST TEN OF THESE TOKENS INCREASE YOUR RACER'S MAXIMUM SPEED A LITTLE. AS WELL AS THE MAIN GAME, MICKEY'S SPEEDWAY USA ALSO FEATURES A TIME TRIAL MODE (WHERE YOU RACE AGAINST THE CLOCK), A PRACTICE MODE (WHERE YOU CAN DRIVE ALL AROUND A FARMYARD COURSE TO PRACTICE YOUR SKILLS), AND CONTEST MODE (WHICH FUNCTIONS LIKE THE FAMOUS BATTLE MODE IN MARIO KART 64 - PLAYERS MUST POP THEIR OPPONENTS' THREE BALLOONS BEFORE THEY LOSE ALL OF THEIR OWN). THE GAME IS ALSO TRANSFER PAK COMPATIBLE WITH THE GAME BOY COLOR VERSION OF MICKEY'S SPEEDWAY USA.
Video game screenshot for MICKEY'S SPEEDWAY USA - THE WEASELS HAVE KIDNAPPED PLUTO WHILE HE WAS WEARING HIS DIAMOND COLLAR!  ALL THAT WAS LEFT OF HIM WAS A RANSOM NOTE SHOWING THE WEASELS DRIVING HIM AWAY IN A VAN.  MICKEY ROUNDS UP ALL OF HIS FRIENDS (AND EVEN PETE WANTS TO GET IN ON THE ACTION!), AND PROFESSOR VON DRAKE SOUPS UP THEIR RACE CARS SO THAT THEY CAN CATCH UP WITH THE WEASELS AS THEY GO ON A CROSS-COUNTRY TOUR OF THE UNITED STATES.  THE WEASELS HAVE ALSO STOLEN FOUR PARTS OF THE PROFESSOR'S TOP-SECRET RACER, AND HIDDEN THEM IN FOUR OF THE TRACKS.  ONCE PLAYERS FIND ALL THESE PIECES, THEY CAN CATCH UP WITH THE WEASELS IN THE FINAL SHOWDOWN.

MICKEY'S SPEEDWAY USA IS A KART RACER FROM RARE BASED ON THE DIDDY KONG RACING GAME ENGINE.  PLAYERS COMPETE IN CIRCUITS OF FOUR RACES, GRAND PRIX STYLE, AND THE PLAYER WITH THE MOST POINTS AT THE END OF ALL FOUR RACES WINS THE GOLD TROPHY.  THERE ARE SIX INITIAL RACERS, BUT ONLY THREE SETS OF STATS SHARED BETWEEN THEM.  MINNIE AND DAISY ARE LIGHTWEIGHT AND GOOD FOR BEGINNERS, MICKEY AND DONALD ARE BOTH ALL-AROUND CHARACTERS, WHILE PETE AND GOOFY ARE THE SLOW BUT FAST HEAVYWEIGHTS.

THE GAME HAS AN ASSORTMENT OF PICKUPS - THERE'S THE CARBO SPRITZER, A SODA-POWERED TURBO; THE PAINT SPLOTCHER, WHICH LAUNCHES A SLIPPERY BLOB OF PAINT ONTO THE TRACK; THE BASEBALL CHUCKER, WHICH LAUNCHES AN EXPLOSIVE BASEBALL ONTO THE TRACK; AND THE MAGNO FLYER, WHICH SENDS A REMOTE CONTROL PLANE TO SEEK THE NEAREST OPPONENT, TO NAME A FEW.  THERE ARE ALSO 'OOMPH TOKENS' SCATTERED ON THE TRACK - THE FIRST TEN OF THESE TOKENS INCREASE YOUR RACER'S MAXIMUM SPEED A LITTLE.

AS WELL AS THE MAIN GAME, MICKEY'S SPEEDWAY USA ALSO FEATURES A TIME TRIAL MODE (WHERE YOU RACE AGAINST THE CLOCK), A PRACTICE MODE (WHERE YOU CAN DRIVE ALL AROUND A FARMYARD COURSE TO PRACTICE YOUR SKILLS), AND CONTEST MODE (WHICH FUNCTIONS LIKE THE FAMOUS BATTLE MODE IN MARIO KART 64 - PLAYERS MUST POP THEIR OPPONENTS' THREE BALLOONS BEFORE THEY LOSE ALL OF THEIR OWN).  THE GAME IS ALSO TRANSFER PAK COMPATIBLE WITH THE GAME BOY COLOR VERSION OF MICKEY'S SPEEDWAY USA.
MICKEY'S SPEEDWAY USA
The Weasels have kidnapped Mickey Mouse's dog! All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them. Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race! You'll have to speed across the country to catch up with the weasels and rescue Pluto! Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure. Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. The Adventure Mode of the game plays out Grand Prix style. You must complete four races in each world, and at the end of each race, you're given points based on your placing. The player with the most points at the end of the four races wins the trophy for that circuit. There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race. Another mode is Professor Von Drake's 'Driving School'. In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving. The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal). However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well. Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak. As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.
Video game screenshot for MICKEY'S SPEEDWAY USA - The Weasels have kidnapped Mickey Mouse's dog!  All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them.  Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race!  You'll have to speed across the country to catch up with the weasels and rescue Pluto!

Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure.  Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few.

The Adventure Mode of the game plays out Grand Prix style.  You must complete four races in each world, and at the end of each race, you're given points based on your placing.  The player with the most points at the end of the four races wins the trophy for that circuit.  There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick).

There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race.  Another mode is Professor Von Drake's 'Driving School'.  In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving.  The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal).  However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well.

Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak.  As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.
MICKEY'S ULTIMATE CHALLENGE
One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
Video game screenshot for MICKEY'S ULTIMATE CHALLENGE - One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
MICKEY'S ULTIMATE CHALLENGE
One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
Video game screenshot for MICKEY'S ULTIMATE CHALLENGE - One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
Mickey's Ultimate Challenge
Mickey's Ultimate Challenge (USA, Europe)
Mickey's Ultimate Challenge (USA, Europe)
Video game screenshot for Mickey's Ultimate Challenge (USA, Europe) -
Mickey's Ultimate Challenge (USA)
Video game screenshot for Mickey's Ultimate Challenge (USA) -
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!
Mickey's Wild Adventure
Mickey siempre tiene amigos donde sea que vaya, pero aquí no. Sin Goofy, sin Minnie ¡SIN PIEDAD!. Mickey Mouse como nunca lo has visto antes. Más rápido, más fuerte y más inteligente que nunca. En 26 niveles llenos de acción, Mickey se enfrenta a una tonelada de jefes de seis de sus clásicos animados más divertidos: Steamboat Willie, The Mad Doctor, Mouse Hunters, Lonesome Ghosts, Mickey and the Beanstalk y The Prince and the Pauper. Es Mickey en la aventura de su vida. Mickey Mania, ¡Este ratón ruge!

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